Rockstar Games’ highly anticipated Grand Theft Auto VI (GTA 6) could cost $100, according to a report. Michael Pachter of Wedbush Securities told the Telegraph that the game may launch with a $100 price point, cost an estimated $1.5 billion to develop, and generate over $10 billion in lifetime revenue—possibly becoming the most successful entertainment product of all time.
As reported by The Telegraph, GTA 6’s staggering development budget—estimated at $1.5 billion—makes it the most expensive video game ever produced. The price point may also reflect this ambition: analysts like Pachter suggest Rockstar could launch the game at $100, far above the current AAA standard of $70.
“With inflation, a 10+ year content roadmap, and a massive online component, Rockstar might just push the industry into a new pricing era,” Pachter noted.
This would mark a major shift in premium game pricing, potentially setting a precedent for future blockbuster releases.
$10 Billion in Lifetime Revenue?
Rockstar and parent company Take-Two Interactive appear confident that the investment will pay off. Projections suggest GTA 6 could generate over $10 billion in lifetime revenue, with an additional $500 million annually from its online component, GTA Online 2, which is expected to launch alongside the main game.
Given that GTA V made over $1 billion in its first three days, these figures may not be far-fetched—especially considering the explosive anticipation for GTA 6.
Unprecedented Hype: 100 Million Views in Under 24 Hours
The first official trailer for GTA 6 shattered records, becoming the most-viewed non-music debut in YouTube history, hitting 100 million views in less than a day. The level of interest points to massive day-one sales, regardless of the final price.
What to Expect: Features, Setting, and Gameplay
GTA 6 is rumored to deliver:
A massive open-world, possibly spanning multiple cities
A modern reimagining of Vice City
Dual protagonists, including Rockstar’s first-ever female lead in a mainline GTA game
Deep day-one integration with GTA Online 2
A world built for long-term player engagement, potentially keeping players invested for a decade or more
Leaks and teasers suggest an evolution of the live-service model, with battle passes, deluxe editions, and ongoing content drops driving revenue beyond launch.


